![]() Maximum distance that shots will do full damage. Number of shots per click/burst default is 3 and this only matters if you specify FireMode to be Burst.Īmount of damage each direct hit does default is 10. Time between each shot in a burst default is the value of ShotCooldown and this only matters if you specify FireMode to be Burst. For Automatic weapons, this is also the time between shots while holding click. Minimum waiting time between clicks default is 0.1. Note that ammo is unlimited and this does not specify how much ammo a user is carrying.Ĭhoose from either Semiautomatic (click once for each shot), Automatic (hold click to continuously fire), or Burst (click to shoot a burst of bullets depending on NumBurstShots). Number of shots in each "ammo clip" before user must reload default is 30. Within the WeaponsSystem folder, different aspects are controlled by the following ModuleScripts: ![]() Stores all other ModuleScripts used in the weapons system.Įnsures only one instance of the weapons system runs. Storage for animations used in the weapons systems.Ĭonfiguration values for the weapons system.
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