Joining hosts Martijn ("Tijn") and Florian ("rnlf") are returning Club member David and new member Niels, who is actually an active developer of OpenTTD and thus very knowledgeable about the game and especially OpenTTD's history. We also look at how projects like TTDPatch and OpenTTD kept the game alive through the decades and how the game is still being actively improved to this day. Well, thanks to Chris Sawyer's Transport Tycoon, we got what we wanted in the end, even if it was just virtual in our computers - maybe even better in many aspects. Did you really, really want a model train set as a kid, with a landscape modeled after your preferences, stations where you want them and amazing trains that you control? Was it absolutely out of reach for you as well?
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